New York City game devs can win a trip to the Game Developer’s Conference in San Francisco this March by registering with the NYC Games Forum at the link here. Good luck!
The showdown between Spelunky & Mario
Hey, so I would LOVE to do this, but the link is not working, and both Steam and the YoYo Games website still list the Standard version at $50. Can anyone tell me how to take advantage of this?
Here’s a handy walkthrough: http://t.co/VgrPhU0jVq. I picked it up this morning, but since Notch tweeted that link earlier today, I imagine a lot of other people jumped on it at the same time. The process is pretty straightforward—but here’s what the link above says:
To get your free copy of the Standard Edition, download the Free version of GameMaker Studio from this page. Once installed, a dialogue box will pop up, asking which update stream you want to draw from. Choose the Beta channel, and let the game install the latest beta release. From there, you can pick the option to register the Standard Edition. Enter you email address, and you’ll be sent an activation code.
Thanks for all the message and such, folks - I’ve got it working now!
Passing on our Pokémon to the next generation of games- but also players.
Ana is at Wake Med in North Carolina recovering from a serious car injury. Her leg has been amputated as a result of the crash in which a man without a license hit her and then fled the scene. She will be in and out of surgery for the next few days. When she wakes up she will endure a life changi…
The Minecraft documentary is free on YouTube today. Not sure how long it will be up, but definitely worth watching. 2Player Productions has done an excellent job capturing the creation of, the culture around, and the people affected by this ground-breaking (no pun intended) videogame.
There are two excellent articles up today about Shawn Allen’s game, Treachery in Beatdown City. Shawn grew up poor in New York City, worked games retail, landed a job in AAA development, and went rogue to make Beatdown City with Manny Marcano. Read about his story at Giant Bomb and Kotaku.
Stephen Totillo’s piece on Kotaku includes a video demo of the game.